Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 29-08-2004 , 01:50 AM
ShadowApex's Avatar
Registered User
Join Date: Aug 2004
Posts: 1

Converting Polys to SubDivs Problem

I'm reletivly new to Maya and I've been having a problem converting Polygons to Sub-Divs. I downloaded the Cartoon Dog tutorial and followed it as best I could. I had some trouble using booleans: Union so I used the longer method in combining everything. After that I tried to convert the polys into sub-divs then this message appeared in the script editor:

// Error: polyToSubdiv1 (Poly To Subdiv Node): One or more edges is nonmanifold.
// Nonmanifold geometry cannot be converted to a subdivision surface.
// To clean up nonmanifold edges, use Polygons->Cleanup with the nonmanifold option. //

First of all I don't even know what a Nonmanifold is. But I did what it said and I went to Polygons-> Cleanup with the nonmanifold option on. Then after I did that I could change it into Sub-Divs but my model was messed up. Sections where missing and circles were in some sections surrounded by nothing. My model was cut up.

Can anyone help me out?

Attached Thumbnails
# 2 01-09-2004 , 02:12 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
on the leg, the vertices arn't merged.


Imagination is more important than knowledge.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads