Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 29-09-2002 , 07:03 AM
turpsicon
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Cloth Problems

This is just pissing me off. Its prob a simple answer but It needs answering anyways. When I try to create a panel for a clothing item, Maya insists that my object is not co-planer. I check if my verticies are all at 0 and that my object is lying on one plane only. Is there something that I am missing?user added image

# 2 29-09-2002 , 09:40 AM
adldesigner's Avatar
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Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Now that´s strange ..

Might want to try opening up the HotBox, going to Polygon, down go to Polygon tools, and there checkmark make faces planar(or something like that).

Hope it helps ..

# 3 29-09-2002 , 04:38 PM
mtmckinley's Avatar
The Maya Mountain
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Also make sure the ends of your curves are snapped to the same points... the panel borders have to be a closed area with no open gaps.

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