Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-09-2004 , 04:33 PM
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bevel problem

in some cases when i try to bevel a cube after i have extruded a couple of faces it makes a huge white mark pointing down. why is this

# 2 06-09-2004 , 05:25 PM
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can you post a screen grab? Not sure what it might be as it is now.

# 3 06-09-2004 , 05:58 PM
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yea here

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# 4 06-09-2004 , 06:11 PM
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strange. Does it have vertices on the end or anything?

# 5 06-09-2004 , 06:12 PM
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no see when i rotate the scene the white thing is like everlasting

# 6 06-09-2004 , 10:19 PM
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That would seem like a video card issue... have you checked to see if you have latest drivers?

# 7 07-09-2004 , 12:19 AM
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yea i have the latest ones but i have a nvidia geforce 4 64 meg card

# 8 08-09-2004 , 01:37 PM
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I had the same issue long time ago - I had also the latest Detonator drivers (make sure you have the latest) - if that is not working then what I did was delete the maya folder in you "my Documents) and then restart maya - it will create a new maya folder and then try again - that solved it for me.. I hope it will do it for you


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# 9 08-09-2004 , 02:58 PM
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I think you should try deleting your preferences in that folder first though... you might not wish to delete your work as well user added image

# 10 08-09-2004 , 07:32 PM
EvoxReloaded
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looks like your seeing some of what we at pcclub call artifacting... change your drivers or you card...

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