Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 10-09-2004 , 10:22 AM
Registered User
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 55

animate C to go along a path

Hi

I'm trying to do a logo animation.

I'm trying to make a line animate along a path, not only following it, but also deforming to fit the path. The Idea is that it follows the path ontil it's shaped like a "c". Stay like that for a while and then continiue along the path to disapear. See the picture. Hope you understand.

Any good advice on how to do that? I've tried to do a animated map for the transparency, but that would take forever and I have more than just one letter who needs this. Any help very welcome.

Thanks, Jakob

user added image


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 2 10-09-2004 , 10:58 AM
Registered User
Join Date: Jan 2004
Location: Copenhagen, Denmark
Posts: 55
Perhaps... Is it possible to make a long thin polygon cube with, say, 90 subdivisions in height. And the in some easy (you guys know so many tricks) way deform it along a curve?

Course the I could UV map it before deforming it, and producing the transperency map would be easy...

... just a thought. Still open for better suggestions


: ) Jakob

<i>It's the "hard", that makes it great! - Tom Hanks</i>
# 3 10-09-2004 , 01:42 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
I think the easyest way for you, since you have the transparinsy map idea already. Is to not use a ANIMATED treanparinsy map.. just use a ramp to make that. and Key the ramps color positional attributes.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads