rig unbound from skin problem i think
hey guys,
I'm having a small problem with a model for a uni assignment of mine. I've been given a rig to animate. I created a whole bunch of blendshapes for the facial expressions I'll use.
I've run into bit of a problem. Somehow my characters skin has come apart from its skeleton. I have no idea how to fix it. I've tried detaching it then re-attaching it - that doesnt work.
I'm open to trying any ideas that anyone has. Thanks in advance for any help!
msn: great_expanse AT hotmail.com