If all you want to do is duplicate a mesh with a lattice, then it's simply a matter of selecting Duplicate Input Grpah in the duplicate options.
However, if you add a lattice to a skined character and skin the lattice as well you will get a double transform. To stop this you have to tick the Freeze Geometry tick box in the lattice attributes.
Richard
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Richard Cheek
https://www.freelance-animation.com
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