Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-10-2004 , 12:47 AM
Registered User
Join Date: Oct 2004
Location: Canada
Posts: 2

Learning surfacing ....

How can I make an object look like rubber or foam?

# 2 12-10-2004 , 01:14 AM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
if you meen tyre rubber. just a black lambert. maybe with just a little bit of velvet shader mixed in. There are lots of difrent looks to rubber also. Maybe some pictures of what your trying to acheave would help. The foam, I'm not sure what you meen.

# 3 12-10-2004 , 01:25 AM
Registered User
Join Date: Oct 2004
Location: Canada
Posts: 2
I don't really have any pictures. We are just experimenting at the moment. We have to surface cylinders and give them qualities of rubber (rubber ball), plastic , glass, wood, cermics etc. I was having trouble with rubber. So you think a lambert ? I was told a Blinn but, that doesn't seem to be working. Thanks for your thoughts Pony.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads