Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-10-2004 , 05:18 PM
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Join Date: Aug 2004
Location: oakland/berkeley, CA
Posts: 14

mirror geometry

hello, i applied mirror geometry successfully along the -X axis, but when i extrude edges, on the mirrored side, the new edges do not get extruded? have i set an option incorrectly?

thanks for your help

christian

# 2 12-10-2004 , 05:22 PM
luke's Avatar
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Join Date: Mar 2004
Location: leuven
Posts: 122
you might try selecting instance in the duplicate>options.
hope this helps

cheers

luke

# 3 12-10-2004 , 05:25 PM
Registered User
Join Date: Aug 2004
Location: oakland/berkeley, CA
Posts: 14
when i duplicate and use instance.. must all objects that i duplicate be set up along the orgin or X axis and such? becuase when i do this it ends up on top or something of the original geometry


thanks

# 4 12-10-2004 , 05:42 PM
luke's Avatar
Registered User
Join Date: Mar 2004
Location: leuven
Posts: 122
below settings usually work for me.
if the result is not what i ntended i just try
the other axes til i get what i need ...

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