This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
By default it creates the text in lines. Go into the options by clicking the box next to the text bar. Select trim and it will make it nurbs, or polys, which will make it polys. Then create it, and render, you will se the text. For depth you could extrude polys, or loft the curves.
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