Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
adldesigner : the previous one went with the flow.. this one has a concept.. vladan : thnx man..
it's poly..
concept drawin'.. i was goin' for a hydra thingy but thought of makin' one upside down.. so this is what i came up with..
it's just a quicky, to lead my way.. :p
Red bellows of flame have blackened my stones
Convulsing my frame and cracking my bones
Hell's dragons of steel who roar in their chains
Crawl into my caves to suck out my veins.....
thnx guys.. ow i forgot to mention what element creature it will be.. hehe :p
the heads which i already modeled will do electric damage as they bite.. in the concept pic you can see the creatures hands are lit up.. one hand, fire and the other water/ice... or somethin' like that.. lol
Ooh nice!
I feel the three heads have "different/separate" personalities (must be something with each heads posture/design i think).
I hope you aren't gonna put on puppy eyes on these potentially horrific/scary-alien creatures .
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