Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
That actually is a cool idea for a fancy drinking glass.
A minor crit. Right now, it looks like the liquid inside is right up against the outer layer of glass... I'd imagine it'd have a little thickness to it and perhaps that'd be visible? I've not messed with glass bottled drinks enough to know, but thought I'd throw that out there.
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