Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 06-11-2004 , 05:51 PM
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No More Balls

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# 2 06-11-2004 , 06:25 PM
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I would eat that but I dont want to die just yet user added image
Very nice!


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# 3 06-11-2004 , 06:46 PM
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Very nice render. user added image

# 4 06-11-2004 , 07:23 PM
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Oooooooh pretty, don't rekon my teeth would stand a chance though!! Looking very good, keep it up!

Mat.

# 5 06-11-2004 , 07:51 PM
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I'd hate to think how long that took to render.

# 6 07-11-2004 , 02:07 AM
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Drink Me

Mental Ray, Rendered using an AMD Athlon 2700+ with 1G of Memory..

RC 0.2 progr: rendering finished
RC 0.2 info : wallclock 0:21:55.39 for rendering (21 Minutes)

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Last edited by Rizzo; 07-11-2004 at 02:19 AM.
# 7 07-11-2004 , 04:18 AM
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wow now thats a nice pic there bud. could u make a 1024 x 768 or 800 x 600. i want that as my background.


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# 8 07-11-2004 , 04:20 AM
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nvm lol. it fits just right.


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# 9 07-11-2004 , 04:42 AM
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Mmmm...makes me want to take a sip from it! :p It almost looks like it could be used for a Shirley Temple drink or something like that.


~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
# 10 07-11-2004 , 04:44 PM
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That actually is a cool idea for a fancy drinking glass. user added image

A minor crit. Right now, it looks like the liquid inside is right up against the outer layer of glass... I'd imagine it'd have a little thickness to it and perhaps that'd be visible? I've not messed with glass bottled drinks enough to know, but thought I'd throw that out there.

# 11 07-11-2004 , 08:52 PM
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Thank you all for your posts,

I agree with you Mike regarding the thickness of glass around the liquid and will sort that in my next update...

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