This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
looks good, very clean model.
the only comments i can give are toward the animating.
the plane rotates from side to side a bit too much to look real, and if you slow down the plane it will make it look heavy and big like a real plane.
and rather than flying the camera to catch up with the plane, maybe use 2 or 3 different cameras that dont move or move just slghtly
the video was just a playblast so most of these suggestions you cant take into account until you are doing a render of it.
Yeah, that looked very good, the only thing I would say is that it looks a bit strange when the plane was beginning to take off, you began following it from behind, and then went back to the front--the way it happened looked strange. That's it for me though.
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