This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Well, the construction curves of my first-ever model in maya are on their place -a car-, and now I#m ready to do some Birailing, like in Mike Thomsons' Subaru tutorial ( https://www.blissdd.com/WRX/Tutorial/tutorial.html ). I decided me for subdivisions after I saw how he explained it.
Well, all curves set, CVs touching, BiRail 3+ applied, and... nothing. I get the Birail surface on my Hypergraph, but I don't see anything. What am I doing wrong?... this time?
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