Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 06-12-2004 , 05:24 PM
blomkaal's Avatar
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Join Date: May 2004
Location: Denmark
Posts: 816

More normal map questions... :)

Just a few quick ones:

When I create a normal map from a highres model, does it have to be polys, or can it be sub-d's or a smooth proxy?

When creating color maps for a model that has (or is going to have a normal map) do I create the color map for the highres of lowres model?

Thanks

-Blomkaal

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