Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 08-12-2004 , 11:54 PM
Subscriber
Join Date: May 2004
Posts: 233

light pass thru wall (and there is no window!)

Could someone explain this to me (see picture) (spot light is the arrow)
The light is a normal spot light
the texture of the wall is a normal lambert
I use normal maya render but the light passing thru the wall can be seen in viewport.
This thing is killing me and I cant figure out the problem!

Thanks!

Attached Thumbnails
# 2 09-12-2004 , 09:54 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
not sure , is the wall double sided? you can always use light linking to stop this but you're right it's very weird. Maybe you could post your scene up and I'll take a look.

Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 09-12-2004 , 02:18 PM
Subscriber
Join Date: May 2004
Posts: 233
Yes, the wall is double sided since its a simple cube that has been resized.

I wont be back at my home until tomorow night and I will send you the scene file.

I have tried the change the light for a point light and still have the same problem. And since it can also be seen from the preview window it means that it has nothing to do with the renderer.

Thanks! This thing is killing me!

# 4 11-12-2004 , 04:10 PM
Subscriber
Join Date: May 2004
Posts: 233
Weird, I posted the file last night but the post isnt there anymore.

Anyways, here it is for your testing pleasure! ;-)

Thanks again!

Attached Files
File Type: zip staircase.mb.zip (52.8 KB, 374 views)
# 5 13-12-2004 , 10:03 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Ok I had a quick look, I've never seen anything like that before, but if you turn on cast shadows for the light then it will stop it from doing it.

user added image
Alan


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 6 13-12-2004 , 02:17 PM
Subscriber
Join Date: May 2004
Posts: 233
Cool, I will try this.

Still, I cant figure out what I could have done to make it so. I just modeled the various part of the wall/stairs from polys and never changed any settings... weird, I will have to see if it does the same thing with my other projects.

Thanks again!

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off