This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hey all. Finally got some more done for my thesis project. Mostly accessories and weapons now, but the face and hands are gonna be the next to come. Then the uniform and the bags and belts. Any feedback would be really great.
I seem to have made a slight mistake and modeled the wrong type of grenade. Here's the fixed version. It's a littly less "cool" looking, but I'm going for authenticity.
Thanks for the compliments everyone. Gonna be on break for Christmas for a bit now, but when I get back into it, I'll keep the updates comming.
deryk - I'm going to set him up so he can be animated, but I won't be animating him. I suck at animation, so I'm going to have one of my co-workers animate him for me.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off