Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-10-2002 , 11:27 PM
Blinn's Avatar
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Join Date: Sep 2002
Location: Nova Scotia
Posts: 290

Ugly Seams

I did up this head, half at first, then duplicated it, combined the 2 sides, and merges the edges. Why is there still a horrible looking seam going down the centre of his head? user added image

# 2 07-10-2002 , 11:29 PM
Blinn's Avatar
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Location: Nova Scotia
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I can never get these things to attach.

All Poly's by the way.

# 3 07-10-2002 , 11:39 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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You might have normals in different directions. Normally when you scale in the -1 direction and than combine with a +1 scaled object, the normals are flipped.

# 4 08-10-2002 , 01:00 AM
Blinn's Avatar
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Posts: 290
user added image

Got it working. I just merged all the vertices.
Thanks for the tip mtmckinley, I'm sure it'll come in handy.

# 5 08-10-2002 , 01:05 AM
Roman's Avatar
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Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
nice head Blinn.. :p

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