This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello. Ive been trying to port my Maya model into 3dsmax for over a week now.. I need help ! : ( From maya, how can i export as an .obj ?? Everyone else tells me i can but I only see the option to export it as .mb and .ma and .mov !!! What am i dong wrong?
On a related question: Is there a .obj exporter that will export bones, contraints, textures, groups, etc, etc? I know of that polytrans but thats too expensive... Its not worth paying hundreds for a few model exports!
The groups option on export doesnt seem to work, because it doesnt export any groups... whats that about?
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off