Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 02-01-2005 , 10:37 PM
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Join Date: Feb 2004
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Moving points

How can i move a line on the x axis to be all exactly in the (X=0) without moving them 1 by 1 ?

# 2 02-01-2005 , 11:52 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
select them all, dont hold X, get them pretty close to where you want them. then click on the curves, and in the channel box round of the numbers.

So if one was at 5.23 round it to 5.


Hope this helps you.


Imagination is more important than knowledge.
# 3 03-01-2005 , 11:57 AM
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Join Date: Feb 2004
Posts: 42
its not workin , i guess that im not doing that right ,
are u sure that there is no other way to do this ?

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