the doom 3 game uses more bump maps than normal maps actually.Originally posted by dragonfx
the HL2 engine CAN use normalmaps
its just that it doesnt uses everywhere (in HL2) or even nowhere (even if it still can,and you can make a mod to it using normalmaps) in CSS.
But thats a designer choice not a limitation of the engine (and you notice it in frames per second: comparing DOOM3 where almost anything has a normalmap and goes at 34fps in my machine to HL2 that only uses it where it matters most and i get 78fps...)
interesting... i actually couldnt unpack any bumpmap? but i in fact was able to see all the normalmaps and models?Originally posted by vladimirjp
the doom 3 game uses more bump maps than normal maps actually.