Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 19-01-2005 , 10:20 PM
macca999's Avatar
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Join Date: Jun 2004
Posts: 4

im stuck again

hi,

i need some assistance again in the mech tutorial in the part wher you make the section on the foot above the ball joint when i convert it to sub divisions it still angular while in your video the corners are more rounded it looks okay but i was wondering what i have done wron it looks fine untill almost identicall untill you convert it to sub divisions

thanks macca999

# 2 19-01-2005 , 10:57 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Still sounds like you do not have you keep faces together option selected in you polygon tool options. If it keeps up post the file and I'll have a look when i get a free second.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
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