This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
hi
i have a cylindar that i need to bend around a cv curve i made the shape of a gazelle and i cant figure out how to do it
if anyone could help it would be greatly apreciated i hope you can do it because i dont really want to spend the time moving and rotating each vertex! im too lazy
thanks!!
first you extrude a circle then you can fill the gaps with surfaces. after attaching them you´ll get a nurb. or you can loft it. I´m a nurb myself, but this is my understanding.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off