Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-10-2002 , 03:20 AM
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How do smoothing groups work in Maya?

I'm wondering how I can make Maya adjust the normals of my faces according to thier angle to each other. or how I can manualy assign smoothing groups.

~Raedius

# 2 12-10-2002 , 07:16 AM
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I'm not sure if I understand your question right, but in the Soften/Harden Edges options, you can adjust the max angle that the soften/harden affects.

# 3 12-10-2002 , 12:31 PM
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do you mean how much u smooth ur model?


- Simon

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# 4 12-10-2002 , 11:57 PM
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Sorry, smoothing groups is a 3ds max term user added image

mtmckinley seems to have answered my question though.

~Raedius

# 5 13-10-2002 , 12:53 AM
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yeah i no its a max term, i just didnt really play with it much when i was still in max user added image


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