Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 20-02-2005 , 05:47 AM
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Join Date: Feb 2004
Location: Californnia, Fremont.
Posts: 27

First Model Head

This is the start of an animation that I have to get done for my class. It's a World War 2 pilot. He's going to be flying a P-51 Mustang. So far I have the head done, I'm missing the goggles and the front part of the oxygen mask.

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Last edited by djknucklez; 20-02-2005 at 05:50 AM.
# 2 20-02-2005 , 06:32 AM
Sav1989's Avatar
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Join Date: Jun 2004
Posts: 109
Could i see the wire? in low res version please.

looks nice though to be ur first model user added image, keep it up

# 3 20-02-2005 , 10:07 AM
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Location: Californnia, Fremont.
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Low Res.

This is the low res. model. Is there anything wrong with it so far?

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# 4 20-02-2005 , 02:10 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Dude
Nice start, but theres some pinching on that upper cheek because of the triangle. I have drawn on your image to shown how you could make it better. hope you dont mind

_J

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# 5 20-02-2005 , 10:24 PM
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Location: Californnia, Fremont.
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pinching

Thanks! I didn't notice it until now.

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