I've dabbled with other software but, other than Bryce, Maya is only one I've stuck with.
- I found 3DS to be too CAD like; a cumbersome interface where much of what you need is hard to find. I do like 3DS ability to create geometry any where in the scene or anchored to another object on the fly.
- Bryce is fun, but since it is basically a displacement mapping program, modeling can be a headache.
- Cinema 4D is pretty easy to pick up, but not really a full featured suite. It is a modular program, which may be good or bad depending on what features you need.
- Poser, once you get past the interface, it's pretty cool but obviously and intentionally limited in its scope.
- Maya I've found to be a very good all around package. Full featured with decent rendering. You have to get used to all primitives being created at world center... that's a bit of a pain, but a minor one.
- Hash Animation Master has come a long way, and for character animation it is great option. Not much for building full scenes thoug.
- Lightwave... Haven't had a chance to play with it yet.
- Zbrush... Looks really cool, but I'm still dabbling with it to see if it clicks for for me.
my two cents... worth about .01 cents after you consider inflation.
AIM: mhcannonDMC
"If you love your job, you'll never work another day in your life."
Last edited by mhcannon; 22-02-2005 at 08:04 PM.