I was wondering how you can turn wheels using the pivot point of the center of the wheel (obviously) yet also rotate the wheel, say if you're swinging the entire buttend of the motorbike around.
(Final riding position's a lot more comfortable)
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Lets say the rear wheel is spinning, and I want to swing the entire bike's ass end around. You obviously can't use the same pivot point for that, how would I do it?
Edit: It currently is in polys, but the picture was it while it was still in NURBS... I model all my stuff in Rhino... I find it easy as heck. (make a wireframe out of curves the connect them. Then when it looks good, export to polygons and use a simply dialog box to convert the "infinite polycount" of Rhino to whatever polycount desired)