Rigid Skin: getting more than 1 joint influence?
hi
I've got a polygon model I've rigid skinned. Now i need to add more than 1 joint influence to a couple of the vertices.
Anyon know how to do this? Seems like if you start off with rigid skinning, it doesn't allow you to put the points in more than 1 joint membership?
I really don't wanna go back and skin it again using smooth skin... please help!
thanks
Lori