I have looked up a lot of tutorials & help about this, but all the light-linking relates to a bunch of individual objects - I get that. What if i have a single piece of geometry, how to I get some light to light certain areas, or NOT light others?
I've tried to create a "quick select set" of a group of faces, then light-link them, but that doesn't work (althought it did SEEM like a good idea).
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Any help would be greatly appreciated, thanks to all,
Phil
PS: our teacher said to apply light to verticies, am I dreaming or is that not impossible?