Modelling from a programmers point of view...
Yes I am a programmer (A hobbiest anyway, I need a real game programming job, heh). A programmer trying to do art!? AHhhhh!
3D modelling is alot harder then it looks, a big part of which is actually learning the complex modelling package.
Right now since I'm trying to make my own game, or rather something cool to put on my resume. I have taken up modelling to try and create some low polygons character models to use. Now even though I am making progress in the modelling field, making something low poly that actually looks good is a whole other thing.
One thing I just CAN'T seem to do is texturing... I just can't do it it
Got an advice for me?
~Raedius