Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
The modeling tuts are great and have been really hepling - but I was wondering (well more hoping) is SM going to progress the modeling tuts onto rigging/animation tuts as well?
This would be a really great thing learning how to model great subjects as well as animating them eg: the apache tut - this I feel is whats lacking at the moment.
Well, the Apache tut is actually complete with both texturting and animation... I'd really like some rigging/animation tut's on some of the other projects, such as the Assault Mech, as well...
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
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