Emit Geometry from a Point Emitter
Has anyone tried this tutorial?
https://www.highend3d.com/maya/tutorials/emitgeometry.3d
I can't get the object to vanish as suggested in step 8. At first I thought I didn't connect the softbody's particles to the emitter properly but I now believe it is set correctly. I also added a Per Object Attribute. Nothing happens.
Posting a link is always annoying, but this tutorial is only 12 quick steps. Thats why I'm so confused. Thanks in advance.