Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 04-04-2005 , 06:17 PM
Registered User
Join Date: May 2004
Location: New York City
Posts: 42

Emit Geometry from a Point Emitter

Has anyone tried this tutorial?

https://www.highend3d.com/maya/tutorials/emitgeometry.3d

I can't get the object to vanish as suggested in step 8. At first I thought I didn't connect the softbody's particles to the emitter properly but I now believe it is set correctly. I also added a Per Object Attribute. Nothing happens.

Posting a link is always annoying, but this tutorial is only 12 quick steps. Thats why I'm so confused. Thanks in advance.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads