Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 12-04-2005 , 08:11 PM
petrol's Avatar
Subscriber
Join Date: Mar 2005
Location: London UK
Posts: 351

Most of you will probably laugh...

... but as Kurt said during the Tutorial, "post your work on SM" so here it is, my first model. It's taken me a while to do it all in very small chunks, and with limited time I constantly had to redo bits for me to feel happy with it. I've had no real trouble during the tutorial, its only when I was attempting to render I found a problem with my sub-d surface on the dog. The script editor said there was a problem with one of my quads, that probably explains why my sub-d wouldn't show in the renders. Any chance anyone can enlighten me on how to specifically seek the problem areas?

In the meantime here is Mr Dog in poly (+nurbs). Many thanks Kurt - wonderful tutorial which has helped me to understand the basics. Uploaded bigger, brighter image.

Attached Thumbnails

Last edited by petrol; 12-04-2005 at 09:26 PM.
# 2 12-04-2005 , 08:26 PM
Pony's Avatar
Subscriber
Join Date: Mar 2003
Location: with PonysGirl
Posts: 2,573
Looks good to me. If your trying to render with MentalRay, it will not take subD's with none quad faces. At least on V5.

# 3 12-04-2005 , 08:52 PM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
...and the Golden Puppy Award goes to....

seriously. Looks fine. You'll have to find the offending face. Does the script editor identify which face(s)? Maybe a face number that you can search for?



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 4 12-04-2005 , 09:07 PM
petrol's Avatar
Subscriber
Join Date: Mar 2005
Location: London UK
Posts: 351
Thats a good point mhcannon, I shall check for it! And yeah Pony im fiddling around a lot at the moment, especially mental ray properties. Would like to take some renders with it in sub-d, so I hope I can find the little blighters user added image

Any bewildered noob should download this tutorial - learning a bit of nurbs + polys + sub-d will help you to feel far more comfortable in the maya interface. It all begins to make a lot of sense quickly when you are taken right through a process.

Thanks for the comments guys!

# 5 12-04-2005 , 10:04 PM
Kurt's Avatar
Registered User
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
Really nice mate..... Glad to hear you have learned so much from the little puppy.

Keep the practise up.


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 6 13-04-2005 , 09:03 PM
petrol's Avatar
Subscriber
Join Date: Mar 2005
Location: London UK
Posts: 351
Hey Kurt, in a slightly odd way it feels almost like I already know you! I've been listening more to you that I have my own family recently! Very honoured to have you even post here, it's like meeting Kevin Smith after watching Jay and Silentbob. Glad you like my attempt, I will post my progress on the forums, so I hope you grace another of my threads later on when I have gained some more experience.

Many thanks again go to Kurt, Mike and all the others that put in the work to make this place such a professional and respectful community.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads