Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
I would really appreciate if some one could have a quick look at this animation test I have and let me know why the (crappy) plane seems to travel so slowly when its at the bottom of its 'dive'?
I'll post the maya file for now, but I could post pics and vid is necessary.
(I have searched around and didnt really find what I was looking for. The reason the scene is sooooo simple is the fact that I only started looking/trying/messing with animation and motion paths today, and i'm going for the easiest possible scene to start, then build upon it when I know more!)