Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 27-05-2005 , 08:11 AM
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May/June - Noob - ErrethAkbe


# 2 27-05-2005 , 01:33 PM
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Ummm. coming out ok, you nood to fix it so that it isnt so boxy. All else its good.

Cheers, user added image
,Matt user added image

# 3 09-06-2005 , 05:19 AM
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fixed up my model...it's much more smooth now...and cleaned up geometry...started texturing and here's what i have so far..

Reference:
https://pro.corbis.com/images/CB05785...-7469ae8ec173}

And mine is attached. It's much too clean and needs a lot of work, i know, but I'll fix that when i work on it again.

# 4 09-06-2005 , 05:21 AM
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hmm...previous one didnt attach...tryin again

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# 5 09-06-2005 , 09:10 AM
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comming along nicely, can you post a wire.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 6 10-06-2005 , 02:42 AM
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here's the wireframe of my model (obviously, but i needed a filler)

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# 7 11-06-2005 , 02:36 AM
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okay...been working on the texture a bit..added the lines on the nose and mouth and dirtied him up a bit

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# 8 11-06-2005 , 05:14 PM
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# 9 11-06-2005 , 07:11 PM
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Is the eye supposed to have that crease in front of it?

# 10 11-06-2005 , 07:56 PM
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which crease?

# 11 11-06-2005 , 08:04 PM
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nm...no, that's not supposed to be there...i did something weird

# 12 16-06-2005 , 04:33 AM
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been workin on my scene...it's a bit green...and i cant figure out how to make light rays as if they're going through the water...or how to blur the camera a bit so the dolphin doesnt look as crisp...i don't do much with rendering...this is a new experience for me

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# 13 16-06-2005 , 08:55 AM
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if you want to add a light try this

and instead of adding a colour you just select a image of water with some nice caustics and then just play around with the settings.

drop me a line if you need advice.

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
# 14 16-06-2005 , 09:21 PM
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thanks, that really helped a lot...been playing around a bit...it's comin along...need to figure out how to soften the dolphin's shadow...and i'm guessing there's a way to distort that as well?
here's what i've got now...

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# 15 17-06-2005 , 07:54 PM
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try switching from ray trace to depth map, it is getting there :nod:

Dae


"I THINK, THEREFORE I AM"
René Descartes

www.mvorster.co.uk
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