Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
What I usually do is just turn on the "Include Edges" under the Edge option in the Render Globals. Its in the "Maya Vector" tab. That usually come out quite nice. Just try playing with random options. Figure out what does what. Thats what got me started.
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