Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-06-2005 , 07:24 AM
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dog video tutorial

im going through this great dog tutorial and im converting the polygons right now
the problem is that when i try to use booleans to unite the head/neck with the body both the body and head/neck disappear right after i click on the union button.

does anyone know how to fix this or what might be the problem?

basically this: highlight both head and body click on union and both disappear.

thanks in advanced

# 2 04-06-2005 , 03:53 PM
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anyone at all?

here is the File


Last edited by syndrome; 04-06-2005 at 03:57 PM.
# 3 04-06-2005 , 04:17 PM
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This happens because the geometry isn't completely overlapping. Make sure that the geometry intersects completely, and then try the boolean again.


Cheers,
Malcolm

'England Expects That Every Man Will Do His Duty' - Vice-Admiral Horatio Lord Nelson - Battle of Trafalgar - 21st October 1805
# 4 04-06-2005 , 04:21 PM
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Yes, but there can also be many other things affecting why this happens. Booleans can be very helpful, but also very tempermental.

# 5 04-06-2005 , 04:47 PM
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oh thanks
did you guys check out the file too?

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