Actually, the techniques are exactly the same, lay out the basic shape in nurbs, convert to poly, combine, refine, convert to sub-d/smooth poly... If this is your first go at organic modelling, start out with something simple (in fact, ALWAYS start out simple and add details as you go along), and don't try to model a photorealistic human body for the first few models...Originally posted by mc-fleury
i watched to cartoon dog video but modeling a human is not the same thing as a cartoon dog.