This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
When i extrude some edges, they don't stay together...so i have to go and merge all the edges before i smooth or convert to sub-d otherwise i get creases and it doesnt smooth properly.
I noticed in the tutorials they never have to merge the edges to get the correct results...is this some setting i need to change or is it just something i have to deal with?
i'm not sure if the keep faces together option would help or not...
I'm still learning also.. maybe its in the more option boxes where you can check it...
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