Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-06-2005 , 06:02 AM
Registered User
Join Date: Aug 2004
Posts: 408

Cubemaps

I realize with raytracing this gets very very outdated very very quickly... but if I want more control over my images is it possible to create cubemaps in Maya? (Mostly for reflection on 3d elements in a non-3d composit)

Possible?

# 2 16-06-2005 , 10:03 AM
Alan's Avatar
Moderator
Join Date: Oct 2002
Location: London, UK
Posts: 2,800


Technical Director - Framestore

Currently working on: Your Highness

IMDB
# 3 16-06-2005 , 03:01 PM
Registered User
Join Date: Aug 2004
Posts: 408
Thanks

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off