Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
We are looking for a couple of good 3D artists for our free MMORPG game Peragro Tempus (https://peragro.ttzn.nl ).
Being free and open source, this is naturally a volunteer position.
We have the coders and 3D artists, but we need 3D artists that are proficient in texturing rigging and animation too.
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