Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-06-2005 , 09:54 PM
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Join Date: Mar 2004
Posts: 4

Peragro Tempus MMORPG

hello,


We are looking for a couple of good 3D artists for our free MMORPG game Peragro Tempus (https://peragro.ttzn.nl ).

Being free and open source, this is naturally a volunteer position.
We have the coders and 3D artists, but we need 3D artists that are proficient in texturing rigging and animation too.

This is the 3D engine we will be using:
https://www.crystalspace3d.com


You can view a movie of the 3D engine we will be using:

https://www.crystalspace3d.com/tikiwi....php?siteId=81

https://www.crystalspace3d.com/tikiwi...e.php?parent=2

The Wolf at the bottom of this is made by one of our coders:
https://community.crystalspace3d.org/...hp?galleryId=3

A little bit from our concept artist:
user added image

But we need help! We have had a few good 3D artist volunteer, but then they quit helping without telling anyone, making progress difficult.

You can ask more questions in this thread or in a PM.

Thanks!

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