Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 04-07-2005 , 10:34 PM
Renderizer's Avatar
Subscriber
Join Date: Jun 2002
Location: Germany
Posts: 276

Hemispherical Maps

Hi all,

can someone point me to a good tutorial on creating hemispherical (full 360°) maps in Photoshop? I'm talking about using plain, simple texture files (2:1 ratio) for the source images, not photos taken from mirror balls or other fancy stuff.

I've found this one, but it's really not very well written. Have a look here: https://www.maxoncomputer.com/tutoria...ialID=54&site=

Someone with a better idea?


Subdivide and conquer!

Free your mind, and your ass will follow!
# 2 05-07-2005 , 12:33 PM
vladimirjp's Avatar
Subscriber
Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
use hdri shop.

# 3 05-07-2005 , 12:42 PM
Renderizer's Avatar
Subscriber
Join Date: Jun 2002
Location: Germany
Posts: 276
Well, I've tried that before, but I obviously didn't get the settings right somehow - the distortion never looked quite right.

Any hints on the correct settings, please?


Subdivide and conquer!

Free your mind, and your ass will follow!
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads