This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
hi guys.
so i was working on the cartoon dog video and every time i try to convert it from polys to subdivision,it tells me that there are some edges which are nonmanifold and i have to go to polygons>clean up with a nonmanifold gometry,so i do it and when i convert it to subdivion it makes some circles in the body of the dog.any one of you guys has any solution????
i use maya 6.5
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