Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 23-10-2002 , 01:32 PM
Jim's Avatar
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Join Date: Jun 2002
Location: Adelaide Australia
Posts: 201

Bird walk cycle

Hi all,

Just a little walk cycle.

I wanted to create a bird like 'Creep', but it looks more like he's walking rather painfully on Hot coals.

What is the problem.

Critz please

re Jim


Mayan elder......only in years.....
# 2 23-10-2002 , 02:06 PM
adldesigner's Avatar
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Join Date: Sep 2002
Location: CCS, Venezuela
Posts: 3,363
Hey, Jim.

The way the legs move is perfectly fine, they feel quite birdy. user added image
I think the problem with the walkcycle is with the head bobing up & down, however this would be based on the fact that I donĀ“t know who this "Creep" bird is.
Perhaps you could try lowering a bit the force by which the head goes down. The wings could go up a bit also, they seem to be brooming the ground.

I hope this helps. See you around.

# 3 23-10-2002 , 04:24 PM
kbrown's Avatar
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Join Date: Sep 2002
Location: London, UK
Posts: 3,198
Hmm...i'm not an expert on this area but I would try to adjust the head bobing too. I think I'd make it less exaggerated and perhaps start it a bit earlier. Now it looks like it takes a step and then bob. The continuity of the movement breaks...dunno...just my $0.02.


Kari
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