Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-07-2005 , 03:43 PM
Shadeblade's Avatar
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Location: Grande Prairie, Alberta, Canada
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Barracuda PRT-12

A while ago, in the W.I.P. forum, I posted one of my creations that I called the "Barracuda PRT-10". I didn't get to finish it because the file became corrupt. I just recently decided to get started on a newer sleeker model called the PRT - 12. This is what I came up with. Weird enough, when I rendered this one out, the PC froze and this project also became corrupt and I was only able to get this image. I'm gonna find a way to get it back lol. (I got the shader from Highend3D)

Attached Thumbnails

Nobody felt like avenging your death. Sorry.
# 2 20-07-2005 , 03:48 PM
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Location: Where do u think I am right now? Alright, I'll tell y' all... I'm at Gnomon Workshop and Highend3d sites...Hehehehe...just kiddin':)!!!!Oh, I'm not a ego member anymore? Cool!!!! I'm a Senior Member now!!!!
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Wow, that's cool. And low-poly!!


Anyone here plays Tibia?

Add me to your MSN list

Tibia is the best MMORPG that i've ever seen...xD
# 3 20-07-2005 , 03:55 PM
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Thanx Total user added image It would have been more poly but the file became corrupt before I could do anything else.


Nobody felt like avenging your death. Sorry.
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