Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Hi all!!
In the end I've decided to accept the challenge as normal and try to get the prize xD
Well, my idea is to build some kind of hospital room or something, very scary : )
It will be a basement, very dark, and ill put some shadows being casted from behind the windows
Im doing the textures in the walls too before adding all the stuff.
I dont know why but the shadow of the metallic mesh in the windows doesnt works
here´s the first pic::headbang:
dunno what happened because I've post this already, but it seems like it has been deleted or i didnt send it well or .....
well , np, here it comes again
maybe it wasnt but I dont know how will i take the last shots.....
anyway its a good way to train in texturing with photoshop, i just took some parts of a photograph i took in the internet
i've been watching all the work people's doing and i think that im still a noob compared to some of them : (
well, im leaving my home the monday and ill comeback in 2 weeks so ive decided to work in an smaller scene, i give up the other
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