Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 31-07-2005 , 02:21 AM
alienscience's Avatar
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Ok, final displacement map question, I SWEAR

Ok, I have looked into some videos and tutorials on displacement maps and how what they do. But know I have created my displacement map and imorpted it into maya and designated it to be a displacement map and all that good stuff. But know, I cant find out how to position it on the model. Is it related to UVs, is it a certain node that controls the placement, what?

Thx in advance,
Ryan

# 2 04-08-2005 , 02:06 PM
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normal way is to use the uvs. However you *can* use a camera projection to do it but you will need to know what you're doing with projections to get it to work.

Start with it in uv space and take it from there.

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# 3 07-08-2005 , 09:06 PM
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Thanks man. user added image

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