Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
How do I render wireframe and wireframe on shadeds images?
I want to render WF and WFOS images and short of using snagit to grab screenshots of my modeling windows I can't figure out how to do it. Is there a way built into Maya?
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