Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-08-2005 , 10:28 AM
Registered User
Join Date: Aug 2005
Location: New Zealand
Posts: 7

Getting Started Inverse Kinematics

While going through maya "Getting started" tutorials and reaching Animation - Lesson 5, Inverse Kinematics lesson, i've encountered i do not have a scene which is required for that tutorial to process. The scene is called IK_MechArm.mb - which i cannot find in my maya folder/pc and cd. I would really appreciate if anyone could help me providing with that scene, thanks in advance. (would be briliant if anyone would send that scene in this email gregoryr@paradise.net.nz)

# 2 12-08-2005 , 02:08 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
You might actually find it doing a search through Google. I was missing a file (or it was corrupt, cant remember) and after a while managed to find that someone had kindly put it on the net user added image

# 3 12-08-2005 , 10:05 PM
Registered User
Join Date: Aug 2005
Location: New Zealand
Posts: 7
Thanks for your reply T1ck135 but I have done an extensive seach on the internet including google and only found one file which I downloaded and it was for version maya 6.5 hence it didn't work. I only have version Maya 6. So in short I still need the scene IK_MechArm.mb.

# 4 12-08-2005 , 10:37 PM
alienscience's Avatar
Subscriber
Join Date: Nov 2004
Location: In the middle of nowhere in VA
Posts: 749
Maybe check the p2p networks. Worth a shot.

# 5 13-08-2005 , 08:41 AM
Registered User
Join Date: Aug 2005
Location: New Zealand
Posts: 7
yes tryed p2p networking on limewire and bearshare. None exist. Its only 311KBs. Please please could someone send this file to my email.

Thanku

# 6 13-08-2005 , 03:58 PM
Subscriber
Join Date: Jun 2004
Posts: 274
try a decent p2p network... limeware/bareshare/kazaa/exeem are all prety **** user added image. if you can figure out dc++ use it instead, loads better...

# 7 13-08-2005 , 04:01 PM
Subscriber
Join Date: Jun 2004
Posts: 274
i did a search for u on dc++ but cudnt find it :/ maybe get 6.5 user added image or just do a diff tutorial?


Last edited by matt4068; 13-08-2005 at 04:17 PM.
# 8 13-08-2005 , 05:53 PM
Registered User
Join Date: Aug 2005
Location: New Zealand
Posts: 7
Thanks Matt 4068 for your truble guess time to move on.
Im downloading maya 6.5 now so I guess with a 56 k modem I have it in a few days. :-)

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads