Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 13-08-2005 , 06:12 PM
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Apartment Porch

This is a small personal project that I am working on for myself. I have been using maya sporadically, but now I am back at it full time and am trying to make a career for myself with it again.

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# 2 14-08-2005 , 12:03 AM
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looks good.. is the plant modeled?


There's nothing normal about normals. In FACT i think the are abnormal.
# 3 14-08-2005 , 12:54 AM
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Hmm, yes I like it. But I also find something different about the plant. Looks alot like paint->polygon conversion. Also, the brick texture looks a bit off. Somewhat faded, maybe add a bump map to it or up the anny(?) on the one thats already there.

Glad your back in maya.

# 4 14-08-2005 , 04:15 AM
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the plant to me looks like a texture

# 5 20-08-2005 , 12:30 PM
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Here is an updated image. Yes I am using the paint effects conversion. I am trying to get the details around the door correct before I try to model other artifacts. Kinda working inside out.

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