Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 26-10-2002 , 03:54 PM
Kurt's Avatar
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Location: Niagara Falls, Canada
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Simply walk test

Just trying to get the weight and look of a simple walk. Comments, suggestions welcomed.

Kurt

# 2 28-10-2002 , 09:03 AM
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re walk test

Hi Kurt,

Seems good so far.

I would be keen to see the playblast with a longer lens (ie. 50mm) as the perspective in this playblast (small lens) distorts the percieved motion (depth wise). Also a side on view would be great also (orthographic please).

anyways, lookin great but,

a question:

What is the person/character feeling/thinking while he is walking?
This may help you decide how to apply the 'weight' in the walk.

re Jim


Mayan elder......only in years.....
# 3 28-10-2002 , 09:28 AM
Kevin
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Hi Jim, yep looking good,

a little comment:

I think you need more of a bouncy feel around the knees and ankles as he looks a little stiff like the legs dont relax enough, also maybe add a slight "side to side" motion on the shoulders.

Hope this helps a little.

# 4 28-10-2002 , 02:57 PM
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Thanks guys I'll try to add some more life into him=).

Kurt

# 5 30-10-2002 , 04:52 PM
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Just played a bit with the animation, added what both of you suggested

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